Lay out fuel assemblies, set the burn rate, and see the reactor's temperature, how much steam it makes, the highest burn rate that won't damage it, and how many industrial turbines turn that steam into power. Every number comes from Mekanism's FissionReactorMultiblockData and TurbineMultiblockData.
Fission reactors are 3 to 18 blocks in each direction (exterior). Each column is a stack of fuel assemblies with one control rod on top.
Width and depth must be odd, from 5 to 17. Height 5 to 18.
Click a square to add or remove a fuel column. Columns that touch each other lose surface area, which lowers boil efficiency.
Steady state, assuming pipes move coolant and steam fast enough. Biome temperature sets how fast the casing loses heat to the air.
Every mB of fuel burned adds energyPerFissionFuel of heat. The mod default is 1,000,000. ATM10 uses 250,000 and ATM10: Aeronautics 8,000, so the same reactor makes 125× less steam there.
heat/t = burnRate × energyPerFissionFuel steam/t ≈ heat / 50 (water)FissionReactorMultiblockData.burnFuel
Below 1,200 K the reactor heals. Above it, damage builds at up to 1800/12000 % per tick. A meltdown can only start once damage hits 100% while still above 1,200 K.
if T > 1200: dmg += min(T,1800)/12000 else: dmg −= (1200 − T)/120000FissionReactorMultiblockData.handleDamage
Boil efficiency is surface area per assembly divided by 4. A lone column clears 4 easily; a solid block of assemblies doesn't, and every hidden face costs you cooling.
SA = 6N − 2 × (touching pairs) eff = min(1, SA / N / 4)FissionReactorValidator · getBoilEfficiency
If the reactor's steam tank is full, the extra steam is simply deleted, but its heat is still removed. A stalled turbine costs power, never safety.
steam.insert(n) // overflow discarded heat −= n × 50 // removed anywayFissionReactorMultiblockData.handleCoolant
Both ATM10 packs cut chemicalPerTank to 6,400. A turbine can't move more steam per tick than its tank holds, so small turbines top out below the "max flow" the GUI shows.
maxInput = min(maxFlow, rotorH × L × W × chemicalPerTank)TurbineMultiblockData.tick
Each coil supports bladesPerCoil blades (4 by default, 8 in both ATM10 packs). Energy per mB of steam is 10 J at the full 28 blades.
J per mB = 10/28 × min(blades, coils × bladesPerCoil)TurbineMultiblockData (production multiplier)